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Real-Time C++ Efficient Object-Oriented & Template Microcontroller Programming

Real-Time C++ Efficient Object-Oriented & Template Microcontroller ...

Christopher Michael Kormanyos

Foundations of Game Engine Development Volume 2 Rendering

Foundations of Game Engine Development Volume 2 Rendering

Eric Lengyel

Physically Based Rendering, Third Edition From Theory to Implementation

Physically Based Rendering, Third Edition From Theory to Implementation

Matt Pharr, Wenzel Jakob, Greg Humphreys

[Morpho Anatomy for Artists] Michel Lauricella - Morpho Skeleton and Bone Reference Points (2019, Rocky Nook)

[Morpho Anatomy for Artists] Michel Lauricella - Morpho Skeleton ...

libgen.li

Category: Differential

Einstein Manifolds

Einstein Manifolds

Arthur L. Besse

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