Game Programming Gems
Mark A. Deloura
Physically Based Rendering, Third Edition From Theory to Implementation
Matt Pharr, Wenzel Jakob, Greg Humphreys
The Conservation of Orbital Symmetry
R B Woodward, Roald Hoffmann
The C++ Standard Library: A Tutorial and Reference
Nicolai M. Josuttis
New Foundations for Classical Mechanics
D. Hestenes