Foundations of Game Engine Development, Volume 2: Rendering
Eric Lengyel
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Wenzel Jakob & Greg Humphreys & Matt Pharr
Compilers Principles, Techniques, and Tools 2/E
Aho Lam Sethi Ullman
The Infinite Retina: Spatial Computing, Augmented Reality, and ...
Irena Cronin & Robert Scoble
Homotopy Type Theory: Univalent Foundations of Mathematics
Univalent Foundations Program