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Too Much to Know: Managing Scholarly Information Before the Modern Age

Too Much to Know: Managing Scholarly Information Before the ...

Ann Blair

Austerity: The History of a Dangerous Idea

Austerity: The History of a Dangerous Idea

Mark Blyth

Galileo's Error: Foundations for a New Science of Consciousness

Galileo's Error: Foundations for a New Science of Consciousness

Philip Goff

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

Category: COMPUTERS / Programming / Games

A Theory of Fun for Game Design

A Theory of Fun for Game Design

Raph Koster

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