Game Programming Patterns
Nystrom, Robert
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Beyond Order
Jordan B. Peterson
3D Math Primer for Graphics and Game Development
Fletcher Dunn, Ian Parberry
The Craft of Thought: Meditation, Rhetoric, and the Making of ...
Mary Jean Carruthers