Foundations of Game Engine Development, Volume 1: Mathematics
Eric Lengyel
Real-Time C++ Efficient Object-Oriented & Template Microcontroller ...
Christopher Michael Kormanyos
The C++ Standard Library: A Tutorial and Reference
Nicolai M. Josuttis
Programming Game AI by Example
Mat Buckland
Negating Negation: Against the Apophatic Abandonment of the ...
Timothy D. Knepper