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Clojure for the Brave and True: Learn the Ultimate Language and Become a Better Programmer

Clojure for the Brave and True: Learn the Ultimate Language ...

Daniel Higginbotham

Linear Algebra Through Geometry

Linear Algebra Through Geometry

Thomas Banchoff, John Wermer

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

Michael Abrash’s Graphics Programming Black Book

Michael Abrash’s Graphics Programming Black Book

Michael Abrash

Category: Technological innovations

Only the paranoid survive: how to exploit the crisis points that challenge every company and career

Only the paranoid survive: how to exploit the crisis points ...

Andrew S. Grove

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