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Physically Based Rendering, Third Edition From Theory to Implementation

Physically Based Rendering, Third Edition From Theory to Implementation

Matt Pharr, Wenzel Jakob, Greg Humphreys

Michael Abrash’s Graphics Programming Black Book

Michael Abrash’s Graphics Programming Black Book

Michael Abrash

The analects of Confucius

The analects of Confucius

Confucius

Dynamic Hedging Managing Vanilla and Exotic Options

Dynamic Hedging Managing Vanilla and Exotic Options

Nassim Nicholas Taleb

Category: Video & Electronic

Game Programming Gems 7

Game Programming Gems 7

Scott Jacobs

AI Game Programming Wisdom 4

AI Game Programming Wisdom 4

Steve Rabin

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