3D Game Engine Architecture: Engineering Real-Time Applications ...
David H. Eberly
Game Engine Black Book Doom (v1.1)
Fabien Sanglard
Modern Processor Design: Fundamentals of Superscalar Processors
John Paul Shen, Mikko H. Lipasti
The Making of Late Antiquity
Peter Brown
Austerity: The History of a Dangerous Idea
Mark Blyth