Michael Abrash’s Graphics Programming Black Book
Michael Abrash
AI for Games, Third Edition
Ian Millington
The Way of Hermes: New Translations of the Corpus Hermeticum ...
Clement Salaman & Dorine van Oyen & William D. Wharton & Jean-Pierre Mahe
Organized Mind : Thinking Straight in the Age of Information ...
Levitin, Daniel J.
Crush It!: Why NOW Is the Time to Cash In on Your Passion
Gary Vaynerchuk
Game Engine Gems, Volume One
Eric Lengyel
Game Engine Gems (1)
Programming Game AI by Example
Mat Buckland