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Michael Abrash’s Graphics Programming Black Book

Michael Abrash’s Graphics Programming Black Book

Michael Abrash

AI for Games, Third Edition

AI for Games, Third Edition

Ian Millington

The Way of Hermes: New Translations of the Corpus Hermeticum and the Definitions of Hermes Trismegistus to Asclepius

The Way of Hermes: New Translations of the Corpus Hermeticum ...

Clement Salaman & Dorine van Oyen & William D. Wharton & Jean-Pierre Mahe

Organized Mind : Thinking Straight in the Age of Information Overload (9780698157224)

Organized Mind : Thinking Straight in the Age of Information ...

Levitin, Daniel J.

Category: Web

Crush It!: Why NOW Is the Time to Cash In on Your Passion

Crush It!: Why NOW Is the Time to Cash In on Your Passion

Gary Vaynerchuk

Game Engine Gems, Volume One

Game Engine Gems, Volume One

Eric Lengyel

Game Engine Gems (1)

Programming Game AI by Example

Programming Game AI by Example

Mat Buckland

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