Foundations of Game Engine Development Volume 1 Mathematics
Eric Lengyel
On the Genealogy of Morals
Frederich Nietzsche
Ray Tracing Gems High-Quality & Real-Time Rendering & DXR & ...
Eric Haines, Tomas Akenine-Möller
A Theory of Fun for Game Design
Raph Koster
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
Assemblers and Loaders
David Salomon