Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Game Engine Gems 3
Eric Lengyel
Only the paranoid survive: how to exploit the crisis points ...
Andrew S. Grove
Programming Game AI by Example
Mat Buckland
Quantum Mechanics and the Particles of Nature: An Outline for ...
Anthony Sudbery
Studies in Chemical Physics (1)
The Structure Of Scientific Revolutions
Thomas Kuhn
The Presocratic Philosophers
G. S. Kirk & J. E. Raven & M. Schofield