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The Parallax View (Short Circuits)

The Parallax View (Short Circuits)

Slavoj Zizek

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

Collision Detection in Interactive 3D Environments

Collision Detection in Interactive 3D Environments

Gino van den Bergen

Taking People With You: The Only Way to Make Big Things Happen Paperback

Taking People With You: The Only Way to Make Big Things Happen ...

David Novak

Category: 0985811749

Foundations of Game Engine Development Volume 1 Mathematics

Foundations of Game Engine Development Volume 1 Mathematics

Eric Lengyel

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