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Mathematics for 3D Game Programming and Computer Graphics, Third Edition

Mathematics for 3D Game Programming and Computer Graphics, Third ...

Eric Lengyel

Operating System Design: The Xinu Approach, Second Edition

Operating System Design: The Xinu Approach, Second Edition

Douglas Comer

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Wenzel Jakob & Greg Humphreys & Matt Pharr

Electric Discharges, Waves and Implulses

Electric Discharges, Waves and Implulses

Charles Proteus Steinmetz

Category: Graphics Tools

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

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