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The C++ Programming Language

The C++ Programming Language

Bjarne Stroustrup

Physically Based Rendering, Third Edition From Theory to Implementation

Physically Based Rendering, Third Edition From Theory to Implementation

Matt Pharr, Wenzel Jakob, Greg Humphreys

Real-Time Collision Detection

Real-Time Collision Detection

Christer Ericson

The Platonic Doctrines of Albinus

The Platonic Doctrines of Albinus

Albinus

Category: Lasers & Photonics

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

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