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Game Programming Patterns

Game Programming Patterns

Nystrom, Robert

Linear Programming Beyond 4.2(Simplex Method)

Linear Programming Beyond 4.2(Simplex Method)

Heckman C.C.

3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications ...

David H. Eberly

The History of the Peloponnesian War

The History of the Peloponnesian War

Thucydides

Category: Microprocessors

Modern Processor Design: Fundamentals of Superscalar Processors

Modern Processor Design: Fundamentals of Superscalar Processors

John Paul Shen, Mikko H. Lipasti

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