3D Math Primer for Graphics and Game Development
Fletcher Dunn, Ian Parberry
Why Nazism Was Socialism and Why Socialism Is Totalitarian
George Reisman
The C++ Standard Library: A Tutorial and Reference
Nicolai M. Josuttis
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Wenzel Jakob & Greg Humphreys & Matt Pharr
Only the paranoid survive: how to exploit the crisis points ...
Andrew S. Grove