Calibre-Web
  • Advanced Search
    • Guest

Uploading...

Please do not refresh the page.
  • Browse
  • Books
  • Shelves

Discover (Random Books)

Essential Mathematics for Games and Interactive Applications 2nd Edition

Essential Mathematics for Games and Interactive Applications ...

James M. Van Verth, Lars M. Bishop

Physically Based Rendering, Third Edition From Theory to Implementation

Physically Based Rendering, Third Edition From Theory to Implementation

Matt Pharr, Wenzel Jakob, Greg Humphreys

René Girard Jean-Michel Oughourlian Guy Lefort

René Girard Jean-Michel Oughourlian Guy Lefort

Things hidden since the foundation of the world-Stanford University ...

The Innovator's Dilemma: When New Technologies Cause Great Firms to Fail (Management of Innovation and Change)

The Innovator's Dilemma: When New Technologies Cause Great Firms ...

Clayton M. Christensen

Category: time stamp counter

High-Precision Relative Clock Synchronization Using Time Stamp Counters

High-Precision Relative Clock Synchronization Using Time Stamp ...

Guo-Song Tian, Yu-Chu Tian, Colin Fidge

Book Details

...