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Designing Games: A Guide to Engineering Experiences

Designing Games: A Guide to Engineering Experiences

Tynan Sylvester

Real-Time C++ Efficient Object-Oriented & Template Microcontroller Programming

Real-Time C++ Efficient Object-Oriented & Template Microcontroller ...

Christopher Michael Kormanyos

Compilers Principles, Techniques, and Tools 2/E

Compilers Principles, Techniques, and Tools 2/E

Aho Lam Sethi Ullman

Built to Last

Built to Last

Jim Collins

Category: Commercial & Corporate

How to Draw: Drawing and Sketching Objects and Environments From Your Imagination

How to Draw: Drawing and Sketching Objects and Environments ...

Scott Robertson & Thomas Bertling

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