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Real-Time C++ Efficient Object-Oriented & Template Microcontroller Programming

Real-Time C++ Efficient Object-Oriented & Template Microcontroller ...

Christopher Michael Kormanyos

Foundations of Game Engine Development, Volume 2: Rendering

Foundations of Game Engine Development, Volume 2: Rendering

Eric Lengyel

The Garbage Collection Handbook

The Garbage Collection Handbook

Jones, Richard; Hosking, Antony; Moss, Eliot

Revolutionizing the Sciences European Knowledge & Its Ambitions, 1500-1700

Revolutionizing the Sciences European Knowledge & Its Ambitions, ...

Peter Dear

Category: https://archive.org/details/gameprogrammingg0000unse_z7l8

Game Programming Gems 5

Game Programming Gems 5

Kim Pallister

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