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3D Game Engine Architecture: Engineering Real-Time Applications With Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications ...

David H. Eberly

The Hero With A Thousand Faces, Commemorative Edition (Princeton University Press; 2004)

The Hero With A Thousand Faces, Commemorative Edition (Princeton ...

Joseph Campbell

The Count of Monte Cristo (Unabridged Penguin)

The Count of Monte Cristo (Unabridged Penguin)

Alexandre Dumas

Multiplayer Game Programming: Architecting Networked Games / Edition 1

Multiplayer Game Programming: Architecting Networked Games / ...

Josh Glazer & Sanjay Madhav

Game Design (1)

Category: Bibliographies & Indexes

Too Much to Know: Managing Scholarly Information Before the Modern Age

Too Much to Know: Managing Scholarly Information Before the ...

Ann Blair

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