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Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games

Game Design Workshop, Second Edition: A Playcentric Approach ...

Tracy Fullerton

Blood, Sweat, and Pixels

Blood, Sweat, and Pixels

Jason Schreier

Austerity: The History of a Dangerous Idea

Austerity: The History of a Dangerous Idea

Mark Blyth

Compilers: Principles, Techniques, and Tools

Compilers: Principles, Techniques, and Tools

Alfred V. Aho; Monica S. Lam; Ravi Sethi; Jeffrey D. Ullman

Category: Graphics Tools

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

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