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A Theory of Fun for Game Design

A Theory of Fun for Game Design

Raph Koster

Z-80 Microprocessor: Architecture, Interfacing, Programming and Design

Z-80 Microprocessor: Architecture, Interfacing, Programming ...

Ramesh Gaonkar

The Book of Five Rings

The Book of Five Rings

Musashi Miyamoto

Conversations in the House of Life: A New Translation of the Ancient Egyptian Book of Thoth

Conversations in the House of Life: A New Translation of the ...

Richard Jasnow & Karl-Theodor Zauzich

Category: Artificial Intelligence

Programming Game AI by Example

Programming Game AI by Example

Mat Buckland

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