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Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

Collision Detection in Interactive 3D Environments

Collision Detection in Interactive 3D Environments

Gino van den Bergen

Game Engine Black Book  Doom (v1.1)

Game Engine Black Book Doom (v1.1)

Fabien Sanglard

Designing the Mind: The Principles of Psychitecture

Designing the Mind: The Principles of Psychitecture

Designing The Mind & Ryan A Bush

Category: Physician & Patient

Game Engine Gems, Volume One

Game Engine Gems, Volume One

Eric Lengyel

Game Engine Gems (1)

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