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Anti-Tech Revolution: Why and How

Anti-Tech Revolution: Why and How

Theodore John Kaczynski

Geometric Algebra for Computer Science - An Object-Oriented Approach to Geometry

Geometric Algebra for Computer Science - An Object-Oriented ...

Leo Dorst, Daniel Fontijne, Stephen Mann

Game Programming Gems 3

Game Programming Gems 3

Dante Treglia

3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Fletcher Dunn, Ian Parberry

Category: Mathematics

Projective Geometric Algebra

Projective Geometric Algebra

Eric Lengyel

Homotopy Type Theory: Univalent Foundations of Mathematics

Homotopy Type Theory: Univalent Foundations of Mathematics

Univalent Foundations Program

Einstein Manifolds

Einstein Manifolds

Arthur L. Besse

Divine Proportions: Rational Trigonometry to Universal Geometry

Divine Proportions: Rational Trigonometry to Universal Geometry

Norman John Wildberger

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