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Kim Pallister
On Perceived Motion and Figural Organization
Max Wertheimer
Civilization and its Discontents [1929; 2002, 2010]
Sigmund Freud
The Hero With A Thousand Faces, Commemorative Edition (Princeton ...
Joseph Campbell
Compilers Principles, Techniques, and Tools 2/E
Aho Lam Sethi Ullman
The C++ Programming Language
Bjarne Stroustrup
The Divine Proportion
H. E. Huntley
The Collected Works of C. G. Jung : Aion
C. G. Jung
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Pacioli, Luca, approximately 1445-1517
Real-Time C++ Efficient Object-Oriented & Template Microcontroller ...
Christopher Michael Kormanyos
Austerity: The History of a Dangerous Idea
Mark Blyth
Taking People With You: The Only Way to Make Big Things Happen ...
David Novak
500 A Collection of Sketches by Spencer Nugent
Spencer Nugent
Designing Games: A Guide to Engineering Experiences
Tynan Sylvester
"Trickle Down Theory" and "Tax Cuts for the Rich"
Thomas Sowell
3D Game Engine Dsign
David H. Eberly
The $100 Startup: Reinvent the Way You Make a Living, Do What ...
Guillebeau, Chris
Graphic Artists Guild handbook : pricing & ethical guidelines
Graphic Artists Guild (U.S.)
The Mobile Wave
Michael Saylor
Engineering a Compiler
Keith D. Cooper & Linda Torczon
Mathematics for 3D Game Programming and Computer Graphics, Third ...
Eric Lengyel
The C++ Standard Library: A Tutorial and Reference
Nicolai M. Josuttis
Linear Algebra Through Geometry
Thomas Banchoff, John Wermer
Electrostatic Motors: Their History, Types, and Principles of ...
Oleg Jefimenko
Built to Last
Jim Collins
Density-Functional Theories of Atoms and Molecules - R. Parr, ...
John
Stand on Zanzibar
John Brunner
Democracy in America
de Tocqueville, Alexis
Your Money or Your Life
Vicki Robin
The Conservation of Orbital Symmetry
R B Woodward, Roald Hoffmann
Game Programming Gems 8
Adam Lake
Modern Man in Search of a Soul
C.G. Jung, W. S. Dell, Cary F. Baynes
Game Engine Gems 2
The Financial Crisis Inquiry Report: Final Report of the National ...
Financial The Financial Crisis Inquiry Commission
Homage to Catalonia
George Orwell
A Theory of Fun for Game Design
Raph Koster
Complete Works of Aristotle, Volume 2
Aristotle, Barnes, J.
The Hero With A Thousand Faces
The Great Illusion
Norman Angell
Propaganda
Edward Bernays
Theory and reality : an introduction to the philosophy of science
Peter Godfrey-Smith
Constructing the International Economy
Rawi Abdelal & Mark Blyth & Craig Parsons
Cornell Studies in Political Economy (1)
Outliers: The Story of Success
Gladwell, Malcolm
Planned Chaos
Ludwig Von Mises
Revolutionizing the Sciences European Knowledge & Its Ambitions, ...
Peter Dear
Too Much to Know: Managing Scholarly Information Before the ...
Ann Blair
Early Retirement Extreme: A Philosophical and Practical Guide ...
Jacob Lund Fisker
Game Physics
Eberly, David H.
Rework
Jason Fried & David Heinemeier Hansson
Game Engine Gems, Volume One
Game Engine Gems (1)
Game Design Workshop, Second Edition: A Playcentric Approach ...
Tracy Fullerton
Heat Kernels and Dirac Operators
Ezra Getzler
Language Implementation Patterns
Terence Parr
Art & Illusion
E. H. Gombrich
Crush It!: Why NOW Is the Time to Cash In on Your Passion
Gary Vaynerchuk
Change by Design
Brown, Tim
Geometric Algebra for Computer Science - An Object-Oriented ...
Leo Dorst, Daniel Fontijne, Stephen Mann
Beyond Good and Evil: Prelude to a Philosophy of the Future
Friedrich Wilhelm Nietzsche
Mediated
Thomas de Zengotita
Portfolios of the Poor
Daryl Collins & Jonathan Morduch & Stuart Rutherford & Orlanda Ruthven
The Parallax View (Short Circuits)
Slavoj Zizek
Simon Saunders Harvey R Brown
The Philosophy of vacuum-Oxford (2002)
Book of Proof
Richard Hammack
Foundations of Mechanical Accuracy
Wayne R. Moore
Aristotelis-Categ[..]
Aristotle
Essential Mathematics for Games and Interactive Applications ...
James M. Van Verth, Lars M. Bishop
Friedrich Nietzsche
The Will to Power-Vintage (1968)
Plato's Parmenides
Plato
The Drunkard's Walk
Leonard Mlodinow
Game Programming Gems 7
Scott Jacobs
AI Game Programming Wisdom 4
Steve Rabin
Paths to Wealth Through Common Stocks
Philip A. Fisher
High-Precision Relative Clock Synchronization Using Time Stamp ...
Guo-Song Tian, Yu-Chu Tian, Colin Fidge
Clean Code: A Handbook of Agile Software Craftsmanship / Edition ...
Robert Martin
Robert C. Martin (1)
Managing Oneself
Drucker, Peter Ferdinand
The E-Myth Revisited: Why Most Small Businesses Don't Work and ...
Michael E. Gerber
Introduction to Quantum Mechanics & Applications to Chemistry
Linus Pauling, E. Bright Wilson Jr.
The Dip: A Little Book That Teaches You When to Quit (and When ...
Godin, Seth
The Way to Wealth
Benjamin Franklin
Gravitation and Cogravitation: Developing Newton's Theory of ...
Oleg D. Jefimenko
A History of Mathematical Notations: Vol. I
Florian Cajori
A History of Mathematical Notations: Vol. Ii
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Marc Levinson
Game Programming Gems 6
Michael Dickheiser
The Structure Of Scientific Revolutions
Thomas Kuhn
Principia Mathematica Vol 2
Alfred North Whitehead & Bertrand Russel
Maps of meaning| The Architecture of belief
Jordan B. Peterson
Math You Can't Use : Patents, Copyright, and Software
Ben Klemens
Collision Detection in Interactive 3D Environments
Gino van den Bergen
Programming Game AI by Example
Mat Buckland
Divine Proportions: Rational Trigonometry to Universal Geometry
Norman John Wildberger
The Federalist
Pain Webber
Mencius
Mencius & D. C. Lau
SYNCHRONICITY An Acasual Connecting Principle
Jung, Carl G.(Author)
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
Game Programming Gems 4
Andrew Kirmse
Conversations of Socrates (Classics)
Xenophon
The Road to Reality: A Complete Guide to the Laws of the Universe
Roger Penrose