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The Dip: A Little Book That Teaches You When to Quit (and When to Stick)

The Dip: A Little Book That Teaches You When to Quit (and When ...

Godin, Seth

Too Much to Know: Managing Scholarly Information Before the Modern Age

Too Much to Know: Managing Scholarly Information Before the ...

Ann Blair

Math You Can't Use : Patents, Copyright, and Software

Math You Can't Use : Patents, Copyright, and Software

Ben Klemens

Foundations of Game Engine Development, Volume 1: Mathematics

Foundations of Game Engine Development, Volume 1: Mathematics

Eric Lengyel

Publisher: Packt Publishing, Limited

The Infinite Retina: Spatial Computing, Augmented Reality, and How a Collision of New Technologies Are Bringing About the Next Tech Revolution

The Infinite Retina: Spatial Computing, Augmented Reality, and ...

Irena Cronin & Robert Scoble

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