Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
The Conservation of Orbital Symmetry
R B Woodward, Roald Hoffmann
Game Engine Black Book Doom (v1.1)
Fabien Sanglard
Intuitionistic Type Theory
Per Martin-Lof
The Art of Game Design, 3rd Edition
Jesse Schell