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Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Wenzel Jakob & Greg Humphreys & Matt Pharr

Game Programming Patterns

Game Programming Patterns

Nystrom, Robert

Austerity: The History of a Dangerous Idea

Austerity: The History of a Dangerous Idea

Mark Blyth

Writing a Simple Operating System from Scratch

Writing a Simple Operating System from Scratch

Nick Blundell

Publisher: Course Technology

Game Programming Gems 8

Game Programming Gems 8

Adam Lake

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