Math You Can't Use : Patents, Copyright, and Software
Ben Klemens
A Theory of Fun for Game Design
Raph Koster
3D Math Primer for Graphics and Game Development
Fletcher Dunn, Ian Parberry
Dive Into Design Patterns
Alexander Shvets
Nicholas of Cusa on Learned Ignorance: A Translation and an ...
Cardinal Nicholas (of Cusa) & Jasper Hopkins