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Foundations of Game Engine Development, Volume 2: Rendering

Foundations of Game Engine Development, Volume 2: Rendering

Eric Lengyel

Blood, Sweat, and Pixels

Blood, Sweat, and Pixels

Jason Schreier

Assemblers and Loaders

Assemblers and Loaders

David Salomon

What Doesn't Kill Us

What Doesn't Kill Us

Scott Carney

Publisher: createspace

Coding the Matrix: Linear Algebra Through Computer Science Applications

Coding the Matrix: Linear Algebra Through Computer Science Applications

Philip N. Klein

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