Big Debt Crises
Ray Dalio
Physically Based Rendering, Third Edition From Theory to Implementation
Matt Pharr, Wenzel Jakob, Greg Humphreys
The Road to Reality: A Complete Guide to the Laws of the Universe
Roger Penrose
Collision Detection in Interactive 3D Environments
Gino van den Bergen
Programming Game AI by Example
Mat Buckland
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Game Programming Gems 6
Michael Dickheiser
The Videogame Industry Does Not Exist: Why We Should Think Beyond ...
Brendan Keogh
Mathematics for 3D Game Programming and Computer Graphics, Third ...
Eric Lengyel
Game Engine Gems 3
Game Engine Gems, Volume One
Game Engine Gems (1)
AI Game Programming Wisdom 4
Steve Rabin
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel