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Essential Mathematics for Games and Interactive Applications 2nd Edition

Essential Mathematics for Games and Interactive Applications ...

James M. Van Verth, Lars M. Bishop

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman

Four Thousand Weeks: Time Management for Mortals

Four Thousand Weeks: Time Management for Mortals

Oliver Burkeman

Category: Adler

The Courage to Be Disliked: The Japanese Phenomenon That Shows You How to Change Your Life and Achieve Real Happiness

The Courage to Be Disliked: The Japanese Phenomenon That Shows ...

Ichiro Kishimi & Fumitake Koga

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