The Four Steps to the Epiphany
Steve Blank
A Theory of Fun for Game Design
Raph Koster
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
A DSP Primer: With Applications to Digital Audio and Computer ...
Kenneth Steiglitz
Grounding and Shielding: Circuits and Interference
Ralph Morrison
Electrostatic Motors: Their History, Types, and Principles of ...
Oleg Jefimenko
Game Engine Gems 2
Eric Lengyel