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Foundations of Game Engine Development, Volume 2: Rendering

Foundations of Game Engine Development, Volume 2: Rendering

Eric Lengyel

Computers as Theatre

Computers as Theatre

Brenda Laurel

High-Precision Relative Clock Synchronization Using Time Stamp Counters

High-Precision Relative Clock Synchronization Using Time Stamp ...

Guo-Song Tian, Yu-Chu Tian, Colin Fidge

Iamblichus, De Mysteriis

Iamblichus, De Mysteriis

Iamblichus

Category: Electrical

Grounding and Shielding: Circuits and Interference

Grounding and Shielding: Circuits and Interference

Ralph Morrison

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Electrostatic Motors: Their History, Types, and Principles of Operation

Electrostatic Motors: Their History, Types, and Principles of ...

Oleg Jefimenko

A DSP Primer: With Applications to Digital Audio and Computer Music

A DSP Primer: With Applications to Digital Audio and Computer ...

Kenneth Steiglitz

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