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Code The Hidden Language of Computer Hardware and Software

Code The Hidden Language of Computer Hardware and Software

Charles Petzold

SYNCHRONICITY An Acasual Connecting Principle

SYNCHRONICITY An Acasual Connecting Principle

Jung, Carl G.(Author)

3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Fletcher Dunn, Ian Parberry

Archimedes Netz, Reviel (ed.)

Archimedes Netz, Reviel (ed.)

The works of Archimedes. Vol. 2 On spirals-Cambridge University ...

Category: Software Architecture

Game Programming Patterns

Game Programming Patterns

Nystrom, Robert

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