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3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Fletcher Dunn, Ian Parberry

Programming Game AI by Example

Programming Game AI by Example

Mat Buckland

Aristotelis-Categoriae

Aristotelis-Categ[..]

Aristotle

Four lectures on relativity and space

Four lectures on relativity and space

Steinmetz, Charles Proteus, 1865-1923

Publisher: No Starch Press

Clojure for the Brave and True: Learn the Ultimate Language and Become a Better Programmer

Clojure for the Brave and True: Learn the Ultimate Language ...

Daniel Higginbotham

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