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Blood, Sweat, and Pixels

Blood, Sweat, and Pixels

Jason Schreier

Iamblichus' De Anima: Text, Translation, and Commentary

Iamblichus' De Anima: Text, Translation, and Commentary

John Finamore & John Dillon

Mathematics for 3D Game Programming and Computer Graphics, Third Edition

Mathematics for 3D Game Programming and Computer Graphics, Third ...

Eric Lengyel

Game Physics

Game Physics

Eberly, David H.

Publisher: No Starch Press

Clojure for the Brave and True: Learn the Ultimate Language and Become a Better Programmer

Clojure for the Brave and True: Learn the Ultimate Language ...

Daniel Higginbotham

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