Designing Games: A Guide to Engineering Experiences
Tynan Sylvester
Ignition: An Informal History of Liquid Rocket Propellants
John D. Clark
BEING AND TIME
Heidegger
Pressed for Time The Acceleration of Life in Digital Capitalism
Judy Wajcman
Programming Game AI by Example
Mat Buckland
Game Engine Gems, Volume One
Eric Lengyel
Game Engine Gems (1)