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The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production

The Videogame Industry Does Not Exist: Why We Should Think Beyond ...

Brendan Keogh

SYNCHRONICITY An Acasual Connecting Principle

SYNCHRONICITY An Acasual Connecting Principle

Jung, Carl G.(Author)

Modern C

Modern C

Jens Gustedt

Electric Discharges, Waves and Implulses

Electric Discharges, Waves and Implulses

Charles Proteus Steinmetz

Category: Video & Mobile

Programming Game AI by Example

Programming Game AI by Example

Mat Buckland

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

Mathematics for 3D Game Programming and Computer Graphics, Third Edition

Mathematics for 3D Game Programming and Computer Graphics, Third ...

Eric Lengyel

Game Engine Gems, Volume One

Game Engine Gems, Volume One

Eric Lengyel

Game Engine Gems (1)

Game Programming Gems

Game Programming Gems

Mark A. Deloura

Game Programming Gems 2

Game Programming Gems 2

Mark A. Deloura

Game Programming Gems 6

Game Programming Gems 6

Michael Dickheiser

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production

The Videogame Industry Does Not Exist: Why We Should Think Beyond ...

Brendan Keogh

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