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Blood, Sweat, and Pixels

Blood, Sweat, and Pixels

Jason Schreier

Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games

Game Design Workshop, Second Edition: A Playcentric Approach ...

Tracy Fullerton

Newton's Principia : the mathematical principles of natural philosophy

Newton's Principia : the mathematical principles of natural ...

Newton, Isaac, Sir, 1642-1727

The C++ Programming Language

The C++ Programming Language

Bjarne Stroustrup

Category: Video & Mobile

The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production

The Videogame Industry Does Not Exist: Why We Should Think Beyond ...

Brendan Keogh

Programming Game AI by Example

Programming Game AI by Example

Mat Buckland

Mathematics for 3D Game Programming and Computer Graphics, Third Edition

Mathematics for 3D Game Programming and Computer Graphics, Third ...

Eric Lengyel

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

Masters of Doom: How Two Guys Created an Empire and Transformed ...

David Kushner

Game Programming Gems 6

Game Programming Gems 6

Michael Dickheiser

Game Programming Gems 2

Game Programming Gems 2

Mark A. Deloura

Game Programming Gems

Game Programming Gems

Mark A. Deloura

Game Engine Gems, Volume One

Game Engine Gems, Volume One

Eric Lengyel

Game Engine Gems (1)

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

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