The Book of Life
Marsilio Ficino
Hidden Hand
Clive Hamilton & Mareike Ohlberg
Heat Kernels and Dirac Operators
Ezra Getzler
Foundations of Game Engine Development, Volume 2: Rendering
Eric Lengyel
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Game AI Pro: Collected Wisdom of Game AI Professionals
Steven Rabin
Game Engine Gems 3
Game Engine Gems 2
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson