Options, Futures, and Other Derivatives, Global Edition, 9/e
John C. Hull
3D Game Engine Dsign
David H. Eberly
The Sublime Object of Ideology
Slavoj Zizek
Linkers and Loaders
John R. Levine
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
Game AI Pro: Collected Wisdom of Game AI Professionals
Steven Rabin
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson