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Ignition: An Informal History of Liquid Rocket Propellants

Ignition: An Informal History of Liquid Rocket Propellants

John D. Clark

AI Game Programming Wisdom

AI Game Programming Wisdom

Steve Rabin

Gravitation, Gauge Theories And Differential Geometry

Gravitation, Gauge Theories And Differential Geometry

Eguchi, Gikey & Hansen

Linear Programming Beyond 4.2(Simplex Method)

Linear Programming Beyond 4.2(Simplex Method)

Heckman C.C.

Publisher: MIT Press

The Parallax View (Short Circuits)

The Parallax View (Short Circuits)

Slavoj Zizek

Types and Programming Languages

Types and Programming Languages

Benjamin C. Pierce & Benjamin C. (professor Pierce, University Of Pennsylvania)

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production

The Videogame Industry Does Not Exist: Why We Should Think Beyond ...

Brendan Keogh

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