Complete Works of Aristotle, Volume 1
Aristotle, Barnes, J.
Geometric Quantization
N. M. J. Woodhouse
3D Math Primer for Graphics and Game Development
Fletcher Dunn, Ian Parberry
Eros and Magic in the Renaissance
Ioan P. Culianu
The Videogame Industry Does Not Exist: Why We Should Think Beyond ...
Brendan Keogh
Types and Programming Languages
Benjamin C. Pierce & Benjamin C. (professor Pierce, University Of Pennsylvania)
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
The Parallax View (Short Circuits)
Slavoj Zizek