Game Design Workshop, Second Edition: A Playcentric Approach ...
Tracy Fullerton
The End of Absence
Michael Harris
The Intelligent Investor
Benjamin Graham
Divine Proportions: Rational Trigonometry to Universal Geometry
Norman John Wildberger
The Videogame Industry Does Not Exist: Why We Should Think Beyond ...
Brendan Keogh
Types and Programming Languages
Benjamin C. Pierce & Benjamin C. (professor Pierce, University Of Pennsylvania)
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
The Parallax View (Short Circuits)
Slavoj Zizek