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Opticks: or, A treatise of the reflections, refractions, inflexions and colours of light : also two treatises of the species and magnitude of curvilinear figures

Opticks: or, A treatise of the reflections, refractions, inflexions ...

Newton, Isaac, 1642-1727

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

The Union of Isis and Thoth: Magic and Initiatory Practices of Ancient Egypt

The Union of Isis and Thoth: Magic and Initiatory Practices ...

Normandi Ellis & Nicki Scully

Superintelligence: Paths, Dangers, Strategies

Superintelligence: Paths, Dangers, Strategies

Nick Bostrom

Category: Art

Constructive Anatomy

Constructive Anatomy

George B. Bridgman

Dover Anatomy for Artist (1)

3D Game Engine Architecture: Engineering Real-Time Applications With Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications ...

David H. Eberly

Computers as Theatre

Computers as Theatre

Brenda Laurel

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

AI for Games, Third Edition

AI for Games, Third Edition

Ian Millington

500 A Collection of Sketches by Spencer Nugent

500 A Collection of Sketches by Spencer Nugent

Spencer Nugent

How to Draw: Drawing and Sketching Objects and Environments From Your Imagination

How to Draw: Drawing and Sketching Objects and Environments ...

Scott Robertson & Thomas Bertling

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

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