Opticks: or, A treatise of the reflections, refractions, inflexions ...
Newton, Isaac, 1642-1727
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
The Union of Isis and Thoth: Magic and Initiatory Practices ...
Normandi Ellis & Nicki Scully
Superintelligence: Paths, Dangers, Strategies
Nick Bostrom
Constructive Anatomy
George B. Bridgman
Dover Anatomy for Artist (1)
3D Game Engine Architecture: Engineering Real-Time Applications ...
David H. Eberly
Computers as Theatre
Brenda Laurel
Game Engine Gems 2
Eric Lengyel
AI for Games, Third Edition
Ian Millington
500 A Collection of Sketches by Spencer Nugent
Spencer Nugent
How to Draw: Drawing and Sketching Objects and Environments ...
Scott Robertson & Thomas Bertling
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman