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Hierocles the Stoic: Elements of Ethics, Fragments, and Excerpts

Hierocles the Stoic: Elements of Ethics, Fragments, and Excerpts

Ilaria Ramelli

The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production

The Videogame Industry Does Not Exist: Why We Should Think Beyond ...

Brendan Keogh

Propaganda

Propaganda

Edward Bernays

Linear Programming Beyond 4.2(Simplex Method)

Linear Programming Beyond 4.2(Simplex Method)

Heckman C.C.

Category: Art

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

How to Draw: Drawing and Sketching Objects and Environments From Your Imagination

How to Draw: Drawing and Sketching Objects and Environments ...

Scott Robertson & Thomas Bertling

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Constructive Anatomy

Constructive Anatomy

George B. Bridgman

Dover Anatomy for Artist (1)

Computers as Theatre

Computers as Theatre

Brenda Laurel

AI for Games, Third Edition

AI for Games, Third Edition

Ian Millington

500 A Collection of Sketches by Spencer Nugent

500 A Collection of Sketches by Spencer Nugent

Spencer Nugent

3D Game Engine Architecture: Engineering Real-Time Applications With Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications ...

David H. Eberly

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