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Complete Works of Aristotle, Volume 2

Complete Works of Aristotle, Volume 2

Aristotle, Barnes, J.

Accounting 101

Accounting 101

Michele Cagan

Language Implementation Patterns

Language Implementation Patterns

Terence Parr

Assemblers and Loaders

Assemblers and Loaders

David Salomon

Category: Art

AI for Games, Third Edition

AI for Games, Third Edition

Ian Millington

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

How to Draw: Drawing and Sketching Objects and Environments From Your Imagination

How to Draw: Drawing and Sketching Objects and Environments ...

Scott Robertson & Thomas Bertling

500 A Collection of Sketches by Spencer Nugent

500 A Collection of Sketches by Spencer Nugent

Spencer Nugent

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

3D Game Engine Architecture: Engineering Real-Time Applications With Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications ...

David H. Eberly

Computers as Theatre

Computers as Theatre

Brenda Laurel

Constructive Anatomy

Constructive Anatomy

George B. Bridgman

Dover Anatomy for Artist (1)

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