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Algis Uzdavinys
The Age of Alternative Logics: Assessing Philosophy of Logic ...
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The Hero With A Thousand Faces, Commemorative Edition (Princeton ...
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Real-Time Rendering, Fourth Edition
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Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
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Assemblers and Loaders
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Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game AI Pro: Collected Wisdom of Game AI Professionals
Steven Rabin
AI Game Programming Wisdom 4
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Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
Game Programming Gems 8
Adam Lake
Game Programming Gems 6
Michael Dickheiser
Game Programming Gems 5
Kim Pallister
Game Programming Gems 4
Andrew Kirmse
Game Programming Gems 3
Dante Treglia
Game Programming Gems 2
Mark A. Deloura
Game Programming Gems
Game Engine Gems, Volume One
Game Engine Gems (1)
Mathematics for 3D Game Programming and Computer Graphics, Third ...
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
AI for Games, Third Edition
Ian Millington
Programming Game AI by Example
Mat Buckland
Linkers and Loaders
John R. Levine
Modern C
Jens Gustedt
Compilers: Principles, Techniques, and Tools
Alfred V. Aho; Monica S. Lam; Ravi Sethi; Jeffrey D. Ullman
An Architectural Approach to Level Design
Christopher W. Totten
Design and Implementation of the FreeBSD Operating System, The, ...
Marshall Kirk McKusick & George V. Neville-Neil & Robert N. M. Watson
Game Programming Patterns
Nystrom, Robert
Designing Games: A Guide to Engineering Experiences
Tynan Sylvester