Coding the Matrix: Linear Algebra Through Computer Science Applications
Philip N. Klein
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Clojure for the Brave and True: Learn the Ultimate Language ...
Daniel Higginbotham
Beyond Order
Jordan B. Peterson
Game AI Pro: Collected Wisdom of Game AI Professionals
Steven Rabin
AI Game Programming Wisdom 4
Steve Rabin
Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
Game Programming Gems 8
Adam Lake
Game Programming Gems 7
Scott Jacobs
Game Programming Gems 6
Michael Dickheiser
Game Programming Gems 5
Kim Pallister
Game Programming Gems 4
Andrew Kirmse
Game Programming Gems 3
Dante Treglia
Game Programming Gems 2
Mark A. Deloura
Game Programming Gems
Game Engine Gems, Volume One
Game Engine Gems (1)
Mathematics for 3D Game Programming and Computer Graphics, Third ...
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
AI for Games, Third Edition
Ian Millington
Programming Game AI by Example
Mat Buckland
An Architectural Approach to Level Design
Christopher W. Totten
Game Programming Patterns
Nystrom, Robert
Designing Games: A Guide to Engineering Experiences
Tynan Sylvester